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Here are some of the key tutorials which I have found very helpful while exploring XNA game development:
XNA Game Studio tutorials
Beginner's Guide to 2D Games - walks you through building a basic game with a cannon that shoots down UFOs.
Game State Management - a straightforward tutorial that includes some nice Screen Manager classes which can be reused to help you easily add a menu to your game.
Tile Engine tutorial - The man, the legend, the Nick Gravelyn tile engine tutorials! A complete set of video tutorials on creating a tile engine so your players can roam across multiple screens worth of game world.
Pixel Shaders - Learn what pixel shaders are, and how to start creating your own custom shaders. Video session from the very promising XNA Developer Talk series.
Inkscape tutorials
A quick guide to Inkscape - A nice brief rundown of the core functionality of Inkscape.
Basic tutorial for novices - very basic, but decent for a visual intro.
Audacity tutorials
1.2 tutorials - some tutorials from the official v1.2 Audacity manual
Have any tutorials to recommend? Feel free to contact me or leave a comment!
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